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Few things I noticed recently.

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Few things I noticed recently.

Post by Glycine on Thu Sep 24, 2009 12:07 am

Shops have inventories. Get rid of them, please. Very Happy They're not very fun to play with when they take your items.

Also, Autarch needs an Hp buff. Badly. I'll add to the list as we play more.
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Re: Few things I noticed recently.

Post by Fromundaman on Thu Sep 24, 2009 10:30 am

I def don't think he needs an HP buff. Autarch is already beastly.
You're getting Terminator armor on him, right?


Also, I agree with the shop thing. I think it happens when you are paused and trying to shop (for example, right after you land with the wings if you land near them.).
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Re: Few things I noticed recently.

Post by Glycine on Thu Sep 24, 2009 11:00 am

I think it happens when you're able to buy items but your inventory doesn't show up in the shops when you do, so the item is redirected to the nearest unit that has an inventory, which is the shop.

*shrugs* Maybe all the games I've seen him played aren't very good, but Autarch doesn't seem to do well because everything just outtanks him, unless they have low healthlike him.
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Re: Few things I noticed recently.

Post by Grass Hopper on Thu Sep 24, 2009 12:12 pm

shops dont have an invetory. im not home atm, but offhand: they have shop sell item, shop sharing, marker, and locust

and the autarch might be deserving of a slight str buf... but i dunno, hes pretty beastly early game

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Re: Few things I noticed recently.

Post by Fromundaman on Thu Sep 24, 2009 6:08 pm

Glycine wrote:I think it happens when you're able to buy items but your inventory doesn't show up in the shops when you do, so the item is redirected to the nearest unit that has an inventory, which is the shop.

*shrugs* Maybe all the games I've seen him played aren't very good, but Autarch doesn't seem to do well because everything just outtanks him, unless they have low healthlike him.

Which I believe happens when you're paused when arriving near them. That being said, yes, I agree.

I think that is most likely the case. Just today I was playing a game against Ghost, Rogue Leader, and Kiba, and I randomed Autarch. Well, due to leavers, it became 3v2 (I'll admit, I had been fed 3 kills in the very beginning), with me on the two side, and with a partner who was new to the game (though he did well since he knew AoS' in general.). Ended the game at ~17-4-10. We lost, but only because they pushed much more effectively than us. However, Autarch beasts it in early/mid game. Late game though, it can be hard to get kills.




Now, a list of other issues:

Also Grass, please get rid of the energy rune and bring down the damage on the power rune. These runes are so OP it's insane, especially the energy one, which is essentially a "Haha I win at everything for a minute" rune.
Making all runes spawn more slowly in the middle would help too (The side runes seem to have lower frequency, so not suggesting those decrease.).

Also, not sure if this is intentional or not due to something I was told recently, but honor cost on items is not taking the honor out. You need the honor to make the items, but it isn't subtracted from your total honor when you buy items.

There's a bug with Avatar's regen/imolation passive. I sadly forgot to save the replay, but it sometimes doesn't work at all. Not sure why. It worked when I played him, but the effects weren't there this game. I believe the guy who had him was pink, if that has anything to do with it.

Also, since some people keep telling me you told them it's fixed in the current version (not the new beta one, the current live one)... are you aware Carni's innate isn't working?

There was another bug I ran into that game, but I can't remember what it was anymore... arg... shoulda remembered to save the replay...



Last thing that kind of fits in this topic: Shouldn't terminator armor and the last agi armor have an honor cost?
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Re: Few things I noticed recently.

Post by Grass Hopper on Thu Sep 24, 2009 6:12 pm

yeah, i agree, energy is... too much XD ill take it out D:

and im dissappointed Razz youve been playing this game long enough to know that items dont cost honor but just require it Razz

and really? o.o i have no idea why that would happen. ill look at the code (oh and the immolation is hardcoded, the avatar actaully learns the perma immo skill... so if that wasnt working, then blame blizz not me)

and no, i meant the current beta Razz bonded exo doesnt work as of .42, but it works in .43

and what? dont they? o.o

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Re: Few things I noticed recently.

Post by Fromundaman on Fri Sep 25, 2009 11:40 am

Nope, those two items require just 1k gold + items (none of which need honor).

And wow, I'm dumb. I coulda swore items cost honor at some point...

I personally think Power should do less too, because some heroes with a power rune is almost as bad (namely almost any character with an IAS skill.).

Yeah, not sure why the imo/regen bonuses didn't take effect that game. I even told the guy to level it again in hopes it would turn it on, but no such luck.


Also, now I remember what the other thing was.
Same game as the previous things, Ghost pushes bot lane (He's Carnifex on the Marine side, I am on Ork.). He turns the outpost neutral, and he and his creeps are wailing on it. My partner and I come with hireables and manage to push them back and retake the outpost, but 2/3 of it's HP was already gone. Yet for some reason, when we took it, it came back with full HP. This was the outpost closest to the Ork base in the bottom lane.
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Re: Few things I noticed recently.

Post by Grass Hopper on Fri Sep 25, 2009 3:52 pm

yeah, in the latest build, energy runes are gone, and power runes are nerfed, and a bunch of honor requirements are fixed.

and yeah, ive been noticing that happening with the posts... dont rightly know why... prolly some global variable errors or someting not getting reset

EDIT: yeah, im stupid... fixed the outpost bug

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And unto the masses, He doth spoke:
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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Few things I noticed recently.

Post by Fromundaman on Fri Sep 25, 2009 10:38 pm

Hehe, what was wrong?
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Re: Few things I noticed recently.

Post by Grass Hopper on Fri Sep 25, 2009 10:41 pm

i use custom value to mark the individual posts, and keep an array of damage... and i didnt set the custom value of the new post when the orks killed one Razz

but therse another bug thats not nearly as major, but still bugging me, cause when posts respawn, they get given the right custom value, but it gets changed somehow o.o (only a problem if two outposts are being taken at the same time)

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Few things I noticed recently.

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