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     Dante - Blood Angel Chapter Master

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    Rayquaza506
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    PostSubject: Dante - Blood Angel Chapter Master   Fri Oct 02, 2009 8:40 pm

    Dante - Blood Angel Chapter Master

    STR - melee

    maybe above average MS by like 5

    Innate: Battle Mastery
    passive
    Dante has been fighting the enemies of the Imperium for over a milenium and has accrued much battle knowledge. Gives 8/12/14/16/18/20% chance to crit for
    1.5/1.75/2/2.25/2.5/2.75x damage and increases base damage by 5/10/15/20/25/30.


    Skill 1: Inferno Pistol
    target unit within 350
    Dantes inferno pistol is the last known model in existance of the all powerful melta weapon. Deals 175/200/225/250 damage and deals 4/6/8/10 burn damage a second for 10

    seconds.

    Skill 2: Press the attack!
    AoE buff
    Being apart of the best known fast attack close combat space marine chapter, Dante urges his allies to take the fight to the enemies of the imperium! Increases ms of all
    nearby allies by 10/20/30/40, AS by 5/10/15/20% and lowers all nearby enemies damage by (current hp/100)% as an aura for the duration. X seconds

    skill 3: Rend
    Melee range hit
    Dante smashes his opponent only as a blood angel can. deals 1.25x str in damage and stuns for 1.5 seconds..

    Ult: Black Rage
    self buff
    Dante releases the inner rage of the black rage momentarily, gaining even more combat prowess. Increases MS by 5/10/15%, increases attack speed by 10/20/30%. While active he cannot be reduced below 1 health. latsts X seconds.


    Last edited by Rayquaza506 on Tue Oct 13, 2009 7:34 pm; edited 2 times in total
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    Fromundaman
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Fri Oct 02, 2009 11:14 pm

    That innate's crit is WAY too high. Even at 5%, a 6x crit seems to be instant death.
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    Grass Hopper
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Sat Oct 03, 2009 10:24 am

    as much as i like the hero, hes full of mostly bland skills

    rend is ok
    inferno is ok
    the other could use some spicing up
    (=> passive crit/evasion, active ms boos, +ms/ias self buff)
    basically if the skill can be summerized in 3 words, then it needs something more interesting

    oh, and @from: as much as your probably right, it is only 25% dmg boost...
    but when it does happen... gogo 1500 crits...
    so i think the multiplier whould be lower, and the chance should be higher (maby 20% chance to crit for 1.5/1.7/1.9/2.1/2.3/2.5x damage => which is actually a 30% damage boost, but its more reasonable then random one shot crits)

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    PostSubject: Re: Dante - Blood Angel Chapter Master   Sat Oct 03, 2009 11:28 am

    just wondering why do you skills have 5 intervals Suspect only the innate should have 5 the his three normal skills should have only 4 and the ultimate should have 3.
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Sat Oct 03, 2009 11:54 am

    actually, innates haev SIX Razz no one realises that (u have to include level 1, plus the 5 level ups)
    reg skills have 4, ult has 3

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    And unto the masses, He doth spoke:
    "Behold The Stuff! It Is Good!"
    And the Stuff was good.

    Heroes:
    Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Wed Oct 07, 2009 3:44 pm

    bump?

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    And unto the masses, He doth spoke:
    "Behold The Stuff! It Is Good!"
    And the Stuff was good.

    Heroes:
    Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Tue Oct 13, 2009 7:35 pm

    Fixed up abit, changed the most bland of the skills, still looking for better feedback than HE SUCKS!!!11!one.
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Tue Oct 13, 2009 7:40 pm

    shouldnt press the attack be missinghp/100? they get faster as they get less hp

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    And unto the masses, He doth spoke:
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    And the Stuff was good.

    Heroes:
    Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Wed Oct 14, 2009 10:53 am

    Quote:
    nearby allies by 10/20/30/40, AS by 5/10/15/20% and lowers all nearby enemies damage by (current hp/100)% as an aura for the duration. X seconds


    Not sure I understand how this would work... I mean, if you have more than 100 HP, wouldn't that make enemies do 0 damage?
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Wed Oct 14, 2009 11:05 am

    100/100 = 1 (% less damage)
    so 2000 hp = 20% less damage

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    And the Stuff was good.

    Heroes:
    Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Wed Oct 14, 2009 11:52 am

    Oh... I'm a retard. XD
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Wed Oct 14, 2009 2:27 pm

    thats like twice now Razz

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    And unto the masses, He doth spoke:
    "Behold The Stuff! It Is Good!"
    And the Stuff was good.

    Heroes:
    Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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    PostSubject: Re: Dante - Blood Angel Chapter Master   Wed Oct 14, 2009 7:05 pm

    Nah, I'm pretty sure it's a permanent affliction.
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