A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

[armor][recipe] Holo Suit I_vote_lcap63%[armor][recipe] Holo Suit I_vote_rcap 63% [ 5 ]
[armor][recipe] Holo Suit I_vote_lcap38%[armor][recipe] Holo Suit I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[armor][recipe] Holo Suit I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
[armor][recipe] Holo Suit I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[armor][recipe] Holo Suit I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[armor][recipe] Holo Suit I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[armor][recipe] Holo Suit I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[armor][recipe] Holo Suit I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[armor][recipe] Holo Suit I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[armor][recipe] Holo Suit I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[armor][recipe] Holo Suit I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[armor][recipe] Holo Suit I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[armor][recipe] Holo Suit

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[armor][recipe] Holo Suit Empty [armor][recipe] Holo Suit

Post by Grass Hopper Wed Oct 14, 2009 12:03 pm

Holo Suit:

requires:
hydrolic suit -2500g, 1 honor
holo emiter - 1400g
recipe -1100g, 2 honor.

total - 5000, 2 honor

gave:
+8 str
+8 agi
+5 regen
+3 armor
+15% evasion

Classification: [Armor]

"suits worn by eldar harlequins that fracture
their immage into a scintilating display of
color and light"

give:
+12 agi
+8 str
+20% evasion
+blind

(blind: Passive. Enemies have a 15% chance to miss units near the wearer)


Last edited by Grass Hopper on Sun Nov 22, 2009 1:12 pm; edited 5 times in total
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Fromundaman Wed Oct 14, 2009 12:35 pm

Evasion and Blind? Does that chance stack, or would it be 20% evasion and 15% of the remaining chance to miss?

By atr do you per chance mean ATK or IAS?

On another note, I like it! Finally I have something to use my holo-emiter for! (I am probably the only person who occasionally got it despite it not having a recipe yet.)
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Grass Hopper Wed Oct 14, 2009 3:18 pm

srt XD whoops.

and actualy, yeah it would stack so the wearer would have 32% chance of not being hit from the item alone

(also, as u use the holofield, what is the evade chance? i kinda guestimated cause im at school)
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Fromundaman Wed Oct 14, 2009 8:08 pm

I think it was 10%, but it might be 15%.

Would this stack with evasion skills by the way?
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Glycine Wed Oct 14, 2009 8:26 pm

Let's see. There are 4 modifiers of accuracy.

Evasion
Blind
Altitude
Triggered

The highest value of Evasion will override all other values of evasion. This means that the highest value of evasion from a skill and from an item will take precedence.

To calculate a total chance to Miss, use the same 1 - (1 - A)*(1 - B)*(1 - C). Only works against normal attacks and does not stack with other miss modifiers for the most part.

Terrain Advantage occurs when a ranged attacker attacks uphill. Currently, this is a 25% chance to miss.

And then we have triggered dodges, which are basically skills that heal over or prevent damage from occuring in the instant the attack is performed. We have none of those so far, I think.
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Grass Hopper Wed Oct 14, 2009 10:45 pm

we have *alot* of those so far Razz

asurmen, harle... ok only two...but out of the heroes with evasion skills, thats a farily large %
(if a skill has a chance to dodge all damage, or plays an effect when it dodges, then its triggered Razz)

and what gly says is right, only the highest misschance from each catagory is used, so getting a holofield and a holosuit would give u the suit's evasion
and the suits miss aura would override early levels of the grand masters shrouding
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Grass Hopper Tue Nov 17, 2009 8:42 pm

ok, as were already in RC4, and i comepletly forgot to add this... do we go ahead and add this in before the release? or save it for next version?
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Fromundaman Wed Nov 18, 2009 1:45 am

Please put it in! Just realized I hadn't seen this item Razz

(Stats need lowered though to be in line with other item stats.)
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by GhostIV Wed Nov 18, 2009 10:41 am

All the stats!!!!! That suit has the same armor rating as terminator armor.
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Grass Hopper Wed Nov 18, 2009 12:00 pm

i changed how the blind effect works, it now gives units around the wearer evasion instead of causing enemies around the wearer to miss.

and yeah, its gona be something like 10 str and 12 agi instead of 15 and 20
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Fromundaman Wed Nov 18, 2009 1:15 pm

Sounds good, though the stats may still be a bit high. (Isn't termi armor +13 STR now?)
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Grass Hopper Wed Nov 18, 2009 10:40 pm

true Razz i might change it to 8 str
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Fromundaman Wed Nov 18, 2009 11:36 pm

Well, you might want to up the STR gain on Termi armor too. Spell shield is kind of a 'meh' skill, and it's STR gain is fairly low compared to stat buffs of some items.
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[armor][recipe] Holo Suit Empty Re: [armor][recipe] Holo Suit

Post by Grass Hopper Wed Nov 18, 2009 11:42 pm

also true Razz
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