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[Complete] Baharroth, the Cry of the Wind
4 posters
Page 1 of 1
Does this hero deserve to be in the game?
[Complete] Baharroth, the Cry of the Wind
I tried and failed to come up with stuff for Lhykosidae... So, I did this.
--
STR (Focus) 20 + 1.8
AGI (Primary) 26 + 2.4
INT 18 + 1.5
Story
Skyleap [Innate - Passive / Cast]
Hawk's Talon [Passive / Cast]
Intercept [Cast]
Death from Above [Passive]
Swooping Hawk [Ultimate - Cast] e(may i suggest sustained assault?)
--
Baharroth, the Cry of the Wind
STR (Focus) 20 + 1.8
AGI (Primary) 26 + 2.4
Story
Baharroth is the oldest of the Swooping Hawks, the first of the winged Exarchs, and the founder of the Warrior Path that is represented today by the Swooping Hawks shrines throughout the craftworlds. He was the most vibrant and youthful of the Phoenix Lords, revelling in the sensation of the sun on his wings. Since learning the arts of war from Asurmen himself, Baharroth has been reborn many times. Innumerable battlefields have felt his anger. Countless foes have fallen before his might. Baharroth means the Cry of the Wind, for he is the master of flight and though he moves with the subtlety of a zephyr he attacks with the force of a hurricane.
Skyleap [Innate - Passive / Cast]
The fastest Eldar to have ever lived, Baharroth's speed on the ground and in the sky is nearly unbeatable.
Passively gives Baharroth +10/20/30/40/50/60 IMS.
Can leap into the air, flying to target location within 600/750/900/1050/1300/1500.
Mana Cost: 60/65/70/75/80/85
Cooldown: 15
Hawk's Talon [Passive / Cast]
The Hawk's Talon is a more powerful version of the Lasblaster.
Passively gives +10/20/30/40 dmg.
Targetted enemy unit takes 75/150/225/300 dmg, knockback'd 200, and stunned for .5/1/1.5/2 seconds.
Mana Cost: 70/100/130/160
Cooldown: 15
Intercept [Cast]
Baharroth leaps into the air and chases down his foes.
Flies to targetted unit within 700/800/900/1000.
Cannot target a unit closer than 400.
Deals dmg equal to 25/40/55/70 + (2/3/4/5 x STR) to target unit on landing.
Also knocks back units in 300 AoE by 400, but deals no dmg.
Mana Cost: 90/120/150/180
Cooldown: 18
Death from Above [Passive]
Baharroth carries a specialized grenade pack to rain down death when flying overhead.
Number of grenades dropped is equal to 1 per 150 distance flown (during other skills).
Grenade dropped randomized from two choices: Plasma and Haywire.
Plasma: Blinds effected units for .5/1/1.5/2 seconds, deals 25/35/45/55 dmg per grenade in 200 AoE.
Haywire: Cripples effected units for .5/1/*/1.5 seconds, deals 35/45/55/65 dmg per grenade in 200 AoE.
Swooping Hawk [Ultimate - Cast] e(may i suggest sustained assault?)
Baharroth takes to the skies in pursuit of his target. Relentlessely chasing down the unfortunate enemy.
Flies into the air and chases targetted unit within 1000/1250/1500.
Makes 1/*/2 passes over targetted unit, dealing base dmg + 50/75/100 per pass.
Baharroth finishes by landing ontop of the enemy.
Deals an additional 200/225/250 + (.5/1/1.5 x STR) in dmg and Cripples for 1/2/3 seconds.
Mana Cost: 230/290/350
Cooldown: 90
Last edited by DeusMechanicus on Tue Oct 27, 2009 8:24 pm; edited 17 times in total
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
Deals dmg equal to 25/40/55/70 + 10xSTR to target unit on landing.[i][u]
That is WAY too high. Same with the +Str on the ult.
Not to mention your ult deals like 2000+ damage.
Real critique later.
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24
Re: [Complete] Baharroth, the Cry of the Wind
I've never claimed to be good with numbers. LoL. Not to mention I was on the verge of passing out when I made him.
As with all my other builds, the numbers are mostly just random figures I throw in so I don't have to type the ABC's.
EDIT: Lowered them both. Now comments on the build and not how bad my math sucks?
As with all my other builds, the numbers are mostly just random figures I throw in so I don't have to type the ABC's.
EDIT: Lowered them both. Now comments on the build and not how bad my math sucks?
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
you say hes fragile but give him str as the focus stat
other than that, holy shit blinks hes gona be sooo annoying to fight XD
other than that, holy shit blinks hes gona be sooo annoying to fight XD
Re: [Complete] Baharroth, the Cry of the Wind
Well, he isn't a psyker, so INT as primary or focus doesn't make sense.. In fluff he's fast and hits hard, so AGI and STR.
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
He might be too maneuverable as a hero. He has the capablity to jump 5400 distance if he uses all his skills. How big is the map? xD
Innate is fine, so is Talon.
What's the point of limiting the distance at which the skill can be used?
Innate is fine, so is Talon.
What's the point of limiting the distance at which the skill can be used?
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: [Complete] Baharroth, the Cry of the Wind
yes, but hes not very ffragile if he has a high str gain plus the fact that he has 4 blinks out of 5 skills
Re: [Complete] Baharroth, the Cry of the Wind
I didn't mean it like natural large gain, I meant like that's what items (other than AGI) a person would need to get to make him effective. Anyway, I guess you could hop across the map ... but then you'd land and be there waiting for CDs.
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
ohh ok
when i see str (focus) agi (main)
i assume something like:
str: 21 + 2.4
agi: 24 + 1.8 <-
int: 16 + 1.7
kinda thing going on
when i see str (focus) agi (main)
i assume something like:
str: 21 + 2.4
agi: 24 + 1.8 <-
int: 16 + 1.7
kinda thing going on
Re: [Complete] Baharroth, the Cry of the Wind
I was thinking more like if you swapped the STR and AGI lvl gain numbers.
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
ah kk
also! death from above, i suggest you make it passive, and rename it to grenade pack or something... or toggle to swtich between which type of nade he drops..
etiehr way, it will cut down on the insane amount of blinks he has and also cut down his mana intensivess...
something like:
whenever baharoth travels more than 150 distance in X seconds, he drops a grenade at his location dealing X damage. Plasma causes targets to miss, haywire slows by X
also! death from above, i suggest you make it passive, and rename it to grenade pack or something... or toggle to swtich between which type of nade he drops..
etiehr way, it will cut down on the insane amount of blinks he has and also cut down his mana intensivess...
something like:
whenever baharoth travels more than 150 distance in X seconds, he drops a grenade at his location dealing X damage. Plasma causes targets to miss, haywire slows by X
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
heh, yeah those are the wings i already use... i just need a link to the actual model and i can recolor the skin
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
heh, yeah XD dont wanna give away 1/4 of the remaining map space to one hero model
Re: [Complete] Baharroth, the Cry of the Wind
Not that it matters, this hero will probably never make it in anyway. ><
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
why do you say that you forget my natual biased towards eldar XD
Re: [Complete] Baharroth, the Cry of the Wind
Except for Mana costs and cooldowns ... yes.
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: [Complete] Baharroth, the Cry of the Wind
Needs mana costs and cooldowns, but otherwise can go into the game with testing.
As for the build...
holyshithesaganker.
But really. His movement speed will give him great pressing ability, along with a ranged weapon, and he's very jumpy.
He has a nice blend of burst and stat-tempered damage and I see lots of potential.
As for the build...
holyshithesaganker.
But really. His movement speed will give him great pressing ability, along with a ranged weapon, and he's very jumpy.
He has a nice blend of burst and stat-tempered damage and I see lots of potential.
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: [Complete] Baharroth, the Cry of the Wind
I'd say he's complete. If Deus manages to get around and fill in mana and cooldown values for all his heroes, they're done. Or shall we do that? xD
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: [Complete] Baharroth, the Cry of the Wind
Made a few changes of my own in the opening topic, so take a look. I mostly increased cooldowns and mana costs to compensate.
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
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