Log in

I forgot my password

Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[eldar] Kiramsuith, Harlequin Troupe Master

View previous topic View next topic Go down

[eldar] Kiramsuith, Harlequin Troupe Master

Post by Grass Hopper on Tue Dec 09, 2014 12:08 pm

Troupe Master
"The Great Harlequins are greatly celebrated for their prowess in battle as well as their grace and skill in the performances of the Harlequin Troupes. Highly individualistic as a rule, no two Great Harlequins fight or dance in quite the same way. However, even among their enigmatic number, their is spoken one name who is even more unique in his approach to both warfare and the performing arts."

toughness: 3
initiative: 9
intellect: 3

Physical Power: 35 + 3/lvl
Ability Power: 10 + 1/lvl
Armor: 5 + .25/lvl

Movespeed: 3.2
Resistance: 25%


Racial Trait: Battle Focus

Innate: Fleet of Foot
"fluf"
gains 1/2/3/4/5/6/7% of distance traveled in the past second as bonus movespeed, to a max of +25%

one: Dance of Death
"fluff"
moves to the position of 1/1/2/2/3/3 + .1*AP enemy units, finishing at the position of the target unit. Each unit affected this way takes 50/70/90/110/130/150 + 1*PP damage and is knocked back

two: Flip Belt
(three skills)
"fluff"
moves forward/backward/straight up 5 range, dealing 40/50/60/70/80/90 damage to enemies within 2 range of the landing point.

three: holosuit
"fluff"
gains 1% evasion for each .02/.03/.04/.05/.06/,07 distance moved in the past second

ult: Harlequin's Kiss
"fluf"
The target loses 3/4/5 toughness for 30 seconds, and takes 150/200/250 + 2*PP damage

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum